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Filesyscheck.cfg For Modern Warfare 2







































Filesyscheck.cfg For Modern Warfare 2 Based on previous patches of the game, Filesyscheck.cfg within most people's folder is different. Most probably have a filesyscheck.cfg file in their user/My Documents/Call of Duty 4 folder but nevertheless this can make it difficult to install new maps or mods with incorrect settings resetting the game into an unplayable state due to what they are changing in-game that causes a mismatch between your config and the one actually being used by the server you're connected too which leads to errors, black screens, crashes etc... Confirmed Dedicated Server (Part 1) 11:41, March 13, 2010 (UTC)Step 1: Open up notepad and paste this in. Step 2: Save it as "Filesyscheck.cfg" and place it in your config folder. Step 3: Open up your config folder. Step 4: C:\\Program Files (x86)\\Steam\\steamapps\\common\\call of duty modern warfare 2\\players Step 5: Open up "config" Step 6: Paste the file in here. (If you don't have one delete it) Checking Your Server Settings (Part 2) 12:29, March 13, 2010 (UTC) This is for dedicated servers that use filesyscheck.cfg to activate mods and maps on startup for their server. To be more specific, it checks if your file is configured correctly for some maps and mods to work correctly. I have tried to compile a list of some of the things that are changed in it so if anyone finds anything else please post on this talk page so I can update the notes. Note : some settings might be different on your server for example one setting will say "1" on your server but on another they might have it set to "0" so just change whatever yours is to whatever theirs is. The following are some common settings that are changed within the . cfg files: l4d_onemap On some servers this is changed to 1 and if it is your server it's possible you will need to change this as well as not all servers use the same SoD (campaign) map if you try changing this on a different type of server it could possibly crash your game. I'm not sure exactly why they do use the l4d_onemap file for campaign, but I'm guessing it's cause some people might go and play co-op and don't want to play on a server with the zombies. Maybe there is more than one reason but I myself don't know any other at the moment. eccc085e13

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